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Reach the Second Cavern Generator

Quick Answer

After activating the first generator and returning to the cavern base, head straight ahead and slightly right to find the next cable.

After activating the first generator and returning to the cavern base, head straight ahead and slightly right to find the next cable. Follow it to a small crawl hole, go through, use the lift to gain height, and continue right across the platforming route and pillars. The second generator is at the end of that crossing.

Turn it on, then return through the same crawl hole. With both generators running, your next destination is the Foreman Tower. This guide covers the early Chapter 2 power objective, before the later Bronto hunts, gondola, and dynamite sections.

Return to the Base After the First Generator

The second route begins after the first generator's loop has brought you back to the starting base. From the first generator, continue along the cavern path, drop down, turn right, and use the button to reopen the door leading back.

This return matters because the two generators are approached through separate routes from the base. Continuing to search the first generator's room for another machine is less useful than finding the cable for the second branch.

Before leaving the base again, confirm that you actually activated the first generator. Reaching it and returning without turning it on leaves the overall power task incomplete, even if you later make the entire second crossing correctly.

Find the Cable Slightly to the Right

From the base, go straight ahead with a slight rightward bearing. Look for the cable leading away from the main space. Follow it until it reaches a small hole.

Crawl through the hole to enter the second generator route. The opening is the transition you need; it is not an instruction to force your way through a closed security gate. If you are still standing beside the first timed-door button, reorient from the base and look for the separate cable.

The cable is a useful continuous clue through an area with several similar rock surfaces and structures. Follow its direction instead of choosing an opening solely because it looks like the next obvious corridor.

Use the Lift to Reach the Upper Platforms

Beyond the crawl hole, use the lift to gain altitude. The generator is not immediately beside the opening, so continue upward rather than crawling straight back out when you do not see it at floor level.

Once raised, follow the platforming route toward your right. The crossing uses pillars and gaps to reach the machine on the far side. Check the next support before launching each jump so that you maintain the direction of the route instead of dropping into a lower part of the chamber.

There is no verified exact jump distance or universal input timing for this crossing. Use the visible supports and your game's control prompts. An invented number of seconds to hold jump would not be a reliable substitute for lining up the landing on your current platform.

The lift and pillar route together explain the location: this generator is reached through a low entrance followed by a high crossing. Searching only the base floor misses both changes in elevation.

Activate the Generator at the End of the Crossing

Continue across the pillars until you reach the end of the platforming section. Interact with the generator there to power it on.

Check that the action is complete before turning back. The route's goal is the working generator, not simply arrival on its platform. If the game still directs you to restore power, verify the interaction and the first generator rather than immediately searching for a third machine.

Yellow generator with a highlighted startup handle and bundled cables

Operate the handle at the end of the second generator route.

The early objective requires two generators. Later chapters and other sections contain additional electrical equipment, but those do not change this base area's requirement. Keep this second-generator task attached to its cable, crawl hole, lift, and pillar crossing.

Return Through the Same Hole

After activation, make your way back to the crawl opening used to enter. Crawl through it to return to the base.

This is a return loop rather than a requirement to find a hidden exit beside the generator. Once back through the hole, turn left and climb the stairs to the Foreman Tower. The route to the next story gate starts from there.

The tower office uses 0451 in the Chapter 2 route described here. Inside, press the red button to open the base gate. Take the camera from the table on the other side of the button before continuing. Those are the immediate follow-up actions; the later cavern keypads and gondola key belong to separate objectives.

Diagnose an Incomplete Power Objective

Use this short check if the next gate is still closed:

  1. Confirm the first generator was turned on before you returned to base.
  2. Follow the separate cable slightly right from the base and crawl through its hole.
  3. Use the lift and finish the right-hand pillar crossing.
  4. Activate the second generator at the end.
  5. Return through the crawl hole and use the Foreman Tower's red button.

Having both generators active does not replace the tower control. Equally, knowing the office code does not replace the two power interactions. Check the chain in order so that a missed button does not become an unnecessary search through the entire cavern.

If an interaction is genuinely nonresponsive or the level geometry is missing, record the platform, installed full-game version, objective, and checkpoint behavior. Steam 1.0.9 lists some loading fixes, but that is not a tested guarantee of recovery for every cavern problem or a confirmation of the corresponding console update.